Documentation Wiki rss-feed

Console Mixer Channels


Console Mixer Channels are part of the Console Mixer Agent - please read the main article first before continuing.

The Console Mixer Agent creates 24 stereo input channels when the Agent is created. The user also has the option to create 'effect channels', which can then act as an effect send/return bus within the Console Mixer Agent.

A Console Mixer Channel has the following Ports:

Ports

Left Audio input

  • Name:
    118 1118 116
    left audio input
  • Input
  • Type: Number
  • Range: -1 to 1, default = 0

The left audio input is normally used to receive left channel audio data from upstream Agents (e.g. Summer)

Right Audio input

  • Name:
    121 1118 116
    right audio input
  • Input
  • Type: Number
  • Range: -1 to 1, default = 0

The right audio input is normally used to receive right channel audio data from upstream Agents (e.g. Summer)

Volume

  • Name:
    212
    volume
  • Input, Set
  • Type: Number
  • Range: 0 to 120, default = 100

The Volume port determines the mixer channel's volume - a value of 100 is equivalent to 0dB.

Pan

  • Name:
    1134
    pan
  • Input, Set
  • Type: Number
  • Range: -1 to 1, default = 0

The Pan determines the mixer channel's position within the stereo field - 0 (default) is centre, -1 is hard left and 1 is hard right.

Enable

  • Name:
    5584
    enable
  • Input, Set
  • Type: On/Off

The Enable port turns the effect send on or off.

Prefader

  • Name:
    8864
    prefader
  • Input, Set
  • Type: On/Off

The Prefader port determines whether the effect send is pre-fader or post-fader - when Prefader is on the mixer channel's volume does not affect how much audio is sent to the effect, when Prefader is off changing the mixer channel's volume will also change how much audio is sent to the effect.

Send

  • Name:
    8726
    send
  • Input, Set
  • Type: Number
  • Range: 0 to 120, default = 120

The Send port controls how much audio is sent from the mixer channel to the effect.